AI Insights · Timothy · April 2024
Top 5 Bubble Shooter Games on Android in Dominican Republic: Q1 2024
Discover the performance trends of the top 5 bubble shooter games on the Android platform in the Dominican Republic during Q1 2024, including weekly downloads, revenue, and active users.
In Q1 2024, the top 5 bubble shooter games on the Android platform in the Dominican Republic showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their quarterly metrics, based on data from Sensor Tower.
Bubble Witch 3 Saga by King saw fluctuating weekly revenue, peaking at approximately $22 in the second week of January. Weekly downloads started strong at around 2.4K in the same week but gradually decreased to around 308 by the end of March. Active users followed a similar trend, starting at 12.2K in early January and declining to 6.2K by the end of the quarter.
Marble Match Origin from LeisureLab Studios experienced a notable increase in weekly downloads, reaching a peak of approximately 11.6K in the last week of March. Revenue was highest at the beginning of the quarter, with $28 in the first week of January, but saw no significant earnings in subsequent weeks. Active users showed a remarkable rise, starting at 6.5K in early January and soaring to 18.2K by the end of March.
Marble Master by Teewee Games had a modest performance in weekly downloads, with numbers ranging from 75 in January to 322 in mid-March. Revenue also saw a slight increase towards the end of the quarter, peaking at $23 in the second week of March. Active users remained relatively stable, fluctuating between 4.6K and 6.5K throughout the quarter.
Bubble Shooter: Panda Pop! from Jam City, Inc. had consistent but low weekly downloads, varying between 26 and 74 throughout the quarter. Revenue peaked at $22 in the last week of March. Active users started at 539 in early January and slightly decreased to 258 by the end of March.
LINE Bubble! by LINE (LY Corporation) showed minimal activity in terms of revenue, with $31 in the last week of February being the highest. There were no significant downloads or active user data available for this game during the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.